AI Insights · Timothy · July 2022
Top 5 2D Cartoon Games in Belgium Q2 2022 Performance Review
Discover the performance trends for the top 5 2D cartoon games on a unified platform in Belgium during Q2 2022, including key metrics such as downloads, revenue, and active users.
In the second quarter of 2022, the top 5 2D cartoon games in Belgium showed varied performance trends across downloads, revenue, and active user metrics. The data, sourced from Sensor Tower, provides a comprehensive overview of these trends.
Coin Master from Moon Active experienced fluctuating revenue, peaking at approximately $112K in the week of May 2 and reaching a low of around $75K by the end of June. Weekly downloads also saw a decline, starting at 1.3K in late March and dropping to about 1.1K by the end of June. Active users fluctuated slightly, ranging from 24.5K to around 22.8K throughout the quarter.
King's Candy Crush Saga showed a steady increase in revenue, peaking at approximately $100K in the week of May 23 and maintaining around $91K by the end of June. Downloads were highest in late March at 5.6K, with a slight dip to 4.8K by the end of June. Active users remained relatively stable, fluctuating around 120K.
Clash of Clans by Supercell saw a notable peak in revenue at approximately $87K in the first week of May, with a subsequent decline to around $66K by the end of June. Downloads showed a downward trend, starting at 4.7K in late March and decreasing to about 2.9K by the end of June. Active users also fluctuated, peaking at around 413K in late May before settling at approximately 347K by the end of June.
Empires & Puzzles: Match 3 RPG from Small Giant Games saw a peak in revenue of about $43K in late May, with fluctuations leading to approximately $31K by the end of June. Weekly downloads varied, peaking at around 870 in late May and settling at about 627 by the end of June. Active users remained consistent, ranging from 10.2K to around 8.8K throughout the quarter.
Royal Match by Dream Games maintained a steady revenue stream, peaking at around $33.6K in the final week of June. Downloads showed a peak of approximately 8K in mid-April, with a slight decline to around 5.6K by the end of June. Active users increased over the quarter, starting at 32K in late March and reaching around 41K by the end of June.
For more detailed insights and data, visit Sensor Tower.